Rules: 10 to go

Rules: 10 to go

Gamerules for 10 to go
Any number of players can compete in this memory game. The goal is to memorize the sequence of the figures before they are hidden from view.

Inhalt:

  • 10 game pieces
  • 1 privacy screen

Vorbereitung:

One player acts as the round leader and arranges the figures in any order. They indicate to the other players which figure marks the starting point (i.e., the direction of counting). This can be a figure in the middle of the row.

Then, the privacy screen is positioned so that the figures (and thus their sequence) are no longer visible.

Spielablauf:

The next player in clockwise order rolls the die and must name the figure located at the position corresponding to the roll. Counting begins at the figure designated by the round leader and proceeds in the established direction.

Then, the round leader checks:
• If the figure does not match the player’s statement, nothing happens.
• If the figure matches the statement, the player claims that figure as a point.
Note: This changes the positions of the remaining figures; they shift up to fill the gap.

Next, it is the following player’s turn; they must also provide an answer based on the number they roll.
The round continues until all figures have been claimed. Scores are recorded before a new round begins with a different round leader.



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